
from "affaan-m/everything-claude-code"
Discover and evaluate Laravel packages via LaraPlugins.io MCP. Use when the user wants to find plugins, check package health, or assess Laravel/PHP compatibility.
General-purpose tools and utilities for developers and power users.

from "affaan-m/everything-claude-code"
Discover and evaluate Laravel packages via LaraPlugins.io MCP. Use when the user wants to find plugins, check package health, or assess Laravel/PHP compatibility.

from "affaan-m/everything-claude-code"
通过LaraPlugins.io MCP发现和评估Laravel包。当用户想要查找插件、检查包的健康状况或评估Laravel/PHP兼容性时使用。

from "nexu-io/open-design"
光标拖光 + 彩色像散射线 + 定向光斑, 适合视频片头逐字揭示金句

from "nexu-io/open-design"
Use this plugin when the user wants to create, improve, validate, publish, or submit an Open Design plugin using the plugin spec, examples, and PR workflow.

from "nexu-io/open-design"
Use this plugin when the user wants a HyperFrames-ready HTML motion composition, launch animation, kinetic typography clip, product reveal, or social video made from code.

from "nexu-io/open-design"
Guided scenario for creating an Open Design plugin folder that can be installed into My plugins.

from "nexu-io/open-design"
光标拖光 + 彩色像散射线 + 定向光斑, 适合视频片头逐字揭示金句

from "nexu-io/open-design"
Publish a local Open Design plugin to a new public GitHub repository using gh CLI.

from "nexu-io/open-design"
Phase 1 sample plugin synthesizing a SKILL.md frontmatter for backwards-compat tests.

from "github/awesome-copilot"
Guidelines for proper localization of VS Code extensions, following VS Code extension development guidelines, libraries and good practices

from "github/awesome-copilot"
Guidelines for contributing commands in VS Code extensions. Indicates naming convention, visibility, localization and other relevant attributes, following VS Code extension development...

from "github/awesome-copilot"
Use this skill when building or modifying Minecraft server plugins for Paper, Spigot, or Bukkit, including plugin.yml setup, commands, listeners, schedulers, player state, team or arena...

from "tanweai/pua"
Pi-compatible PUA high-agency governance skill. Use for explicit PUA/PIP requests, repeated failures, passive/giving-up behavior, user frustration, or unverified completion. Pair with...

from "alirezarezvani/claude-skills"
../../../commands/plugin-audit.md

from "calesthio/OpenMontage"
Official GSAP skill for GSAP plugins — registration, ScrollToPlugin, ScrollSmoother, Flip, Draggable, Inertia, Observer, SplitText, ScrambleText, SVG and physics plugins, CustomEase,...

from "calesthio/OpenMontage"
Official GSAP skill for ScrollTrigger — scroll-linked animations, pinning, scrub, triggers. Use when building or recommending scroll-based animation, parallax, pinned sections, or when the...

from "gotalab/cc-sdd"
Manage KIRO DIR /steering/ as persistent project knowledge

from "gotalab/cc-sdd"
Create custom steering documents for specialized project contexts

from "gotalab/cc-sdd"
Entry point for new work. Determines the best action path or work decomposition update existing spec, create new spec, mixed decomposition, or no spec needed and refines ideas through...

from "IvanMurzak/Unity-MCP"
Get information about the current Selection in the Unity Editor. Use 'editor-selection-set' tool to set the selection.

from "IvanMurzak/Unity-MCP"
Control the Unity Editor application state. You can start, stop, or pause the 'playmode'. Use 'editor-application-get-state' tool to get the current state first.

from "IvanMurzak/Unity-MCP"
Set the current Selection in the Unity Editor to the provided objects. Use 'editor-selection-get' tool to get the current selection first.

from "IvanMurzak/Unity-MCP"
Returns available information about 'UnityEditor.EditorApplication'. Use it to get information about the current state of the Unity Editor application. Such as: playmode, paused state,...

from "tech-leads-club/agent-skills"
Creates Cursor-specific AI subagents with isolated context for complex multi-step workflows. Use when creating subagents for Cursor editor specifically, following Cursor's patterns and...